


The community can directly help us make a better game with all their suggestions, opinions and feedback through steam and of course our official discord server.Īlso we have planned several cosmetic gifts and exclusive content to thank all of our supporters in the early access stage for helping us make a better game :)”Ībout This Game WELCOME TO HORROR NIGHT!Find your way out from an abandoned mansion by solving puzzles, hiding from a horrifying creature, and working in team, in a new multiplayer, third person, horror experience. “We are present in most popular social media sites, so, all the feedback we can get is absolutely priceless and we are very grateful for that! How are you planning on involving the Community in your development process? We are a small indie dev team with great ambitious ideas in mind and every support is key for us to keep developing the game :)” “Yes, the price will probably change gradually as we keep adding content and features to the game. Will the game be priced differently during and after Early Access? Skill system for the survivor and the Ayuwoki.” Pre defined audio messages you can send to your teammates to communicate with them. Ping system to tell your teammates to put attention to certain things/places. 1 Ayuwoki class (default class), with a variety of skins. 2 customizable survivor types (skin, eye, hair and clothing colors, a variety of outfits, hairstyles, face types, etc) Different puzzles and variations of them to obtain important items. “The current state of the game consist in these points (what we already have):

What is the current state of the Early Access version? Progression system where you can earn points depending on your actions in the match so they can be exchange later on for cosmetics or perks.” Seasonal events related to the progression system and lore. Much more robust and scalable progression system. At least 2 new procedural maps with different scenarios that have relationship with the franchise (Could be a theme park, sewers, a forest w/ graveyard, the void, etc). New Ayuwoki classes (at least 3 different) “- Regarding mechanics, we want to include several new active and passive skills for the survivors AND the Ayuwoki. How is the full version planned to differ from the Early Access version? “we think one year of development is a good amount of time to try giving the players the best version of the game we can accomplish with our current roadmap.” “We are a very passionate indie dev team, but also a young one, so we would like to give the best experience we can to the players and in order to do so we want them to develop the game with us, taking decisions, testing new things and working together seeking a great gameplay and visual experience :)”Īpproximately how long will this game be in Early Access?
